SHIELDRUN
NPC'S OF INTEREST IN THE REGION
Temple of Belorn
The lesser clerics are trained by Corwyn while the lesser Paladins are trained by Sir Deridyus until they reach level 4th level. At that time the trainees transfer to Thurgin and Sir Flisstern. If these holy warriors should reach 7th level, then their tutelage will begin under Pineous and Sir Oliver. This will go on until they reach 9th level. At which time they must go see Belorn in the Temple of the Light. This orders main objective is to keep the light shining in the temple and the surrounding towns, to rid the land of the evils of darkness and oppression. The main enemies in the region are the Clerics of Cerion and Arethius. Although the Cendrum is constantly watching for a chance to destroy the light.
The Shieldarms in this region are here to protect the common man and are one of the main forces defending the Lands of Caer Allwyn.
The members of this sect are under strict segregation laws set by the Grand Prelate. They must associate socially only with good persons, and may keep constant company only with followers of the light. Never should one “of the Owl” be seen in disrepute or acting hostile to the weak and innocent. The older priests that retire have been set up as judges in the surrounding towns, villages and hamlets. They are seen as fair and upright and the people accept their words as that spoken by Belorn.
Arch Prelate Jitturn Bluevale Cleric 25
Shieldarm Sir Darian of the Red Lance P19
Prelate Pineous the Just C11
Shieldarm Sir Oliver of the Grey Vale P13
Beacon Thurgin of the Owl C8
Shieldarm Sir Flisstern Salasher P8
Beacon Corwin the Upright C6
Shieldarm Sir Deridyus P5
Cyclops Thieves Guild
Run by “the Cyclops” Thief lv.10 (Luthor One-Eye) this guild runs the local black market as well as the crime in every town and village on the High Plains of the Zephyr. The network of spies is very extensive. Second to the Cyclops is the one called Raven, thief Lv. 9 he is a dark brooding figure rarely seen in anything but the darkest of shadows. He is the guilds assassin lv. 6 and enforcer. Kirness, a half elf controls Arten’s Rest, Halton Run, and Squire’s Rest. He also has a friend in the Nuramé Adventuring Company. He is the only one who knows the true nature of the Cyclops. Birny, “the eye of the Raven” thief Lv. 5 runs the guild forces in Arbac, Black’s Landing and to some extent Devlin, although Devlin is far out the normal routes. Flame, also called Excelsor, is a human female thief lv. 6. She works Atorio, Gundern and Vandar with her crew of thugs. Chelsea, a Halfling thief lv. 8 works the regions near Tar- Run and Viper’s landing. She is aided by a crew of Halflings and gnomes. Finally the Cyclops has a connection in Avorim. These merchants smuggle in their goods to avoid trade taxes. The dwarves work freelance and are paid 60% of the value of their goods in gold bars. The main force of the guild is located in and around Shieldrun. The secondary leaders answer to the Raven and are motivated out of fear and loyalty, for the Cyclops rewards them well. Once a year on the dark winter’s Equinox the entire group gathers on the thieves bluff to sacrifice special gifts to Cerion and Gustaph, the patrons of darkness and thievery. Recently the Cyclops guild has had some competition from a band of well organized bandits run by a man named Hurott, thief lv. 11. He runs a black market operation on the old elvish trade roads, dealing in slaves, weapons and Cendrum goods.
LIST OF LOCAL NPC'S
Clerics Lv Al Immortal Location
Pineous 11 LG Belorn Shieldrun
Thurgin 8 LG Belorn Shieldrun
Corwin 6 LG Belorn Shieldrun
Durnifass 7 Un Amra Shiedrest
Gilden 7 Un Gustaph Highrun
Hilsul Gree12 Un Gustaph Arten’s Rest
Galtric 17 LE Parazyphon Galtric Manor
Gubretan 7 CE Iccendria Squiresrest
Yerasturn 9 G Illitharn Shieldrun
Rall-Erlan 6 G Feline Shieldrun
Valorian 8 G Assune Tilton
Colin 5 Un Astra Dawnmist
Wizards Al Specialty Location
Servion 25 LE Necroman Servion’s Bane
Tallowhoff 21 L Sage/Wizard Shieldrun-Lord
Legolis 9 LG Artificer Shieldrun
Sardon 6 UN Mosswood Near Axtell Ruins
Darius 7 LE Transmuter Axtell Ruins
Winky 7 CN Diviner Shieldrun
The wizard’s guild of Caer Allwyn had many traveling members who survived the destruction of the old capital. They have moved to Wizard’s Rest and joined up with the other wizard’s of this commune. They number in the 50’s ranging in level from 10-19 (1D10).
Thieves Lv Al Specialty Location
Hurott 11 LE Slavery Trade roads
Luthor 10 LE Guild master Shieldrun
Scarrion 5 Un Pickpocket Adventurer
Kirness 6 LE Assassin Zephyr
Raven 9 LN Thief Zephyr
Birny 5 E Thief Arbac
Flame 6 Un Thief Atorio
Chelsea 5 Un Thief Viper’s Landing
Warriors Lv Al Specialty Location
Banath 4 CN Beast master Shieldrun
Sir Oliver 13 LG Shieldarm Temple
Sir Flisstern 8 LG Shieldarm Temple
Sir Deridius 6 LG Shieldarm Temple
Elkstrider 5 C Fighter Henchman
Sir Gilanor 6 G Archer Purple Fist
Tinker 5 C Fighter Henchman
Javalin 3 L Fighter Adventurer
Tarran 6 G Scout Caer Allwyn
Ruth-All 15 CE Ranger Bounty hunter
Others Al Specialty Location
Scarion LN 9 Fingers Merchant Company
Arden CG Starshield Merchant Company
MAJOR NPC'S
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Luthor One-eye
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Servion the Unholy
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Banath
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Tarran Moonshadow
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Tallowhoff Eagleroost
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Gubrettan the Hammer
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Sir Gilanor Swiftshaft
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Scarrion Whistler
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Thurgin of the Owl
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Galtric Ariallis
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Javalin Nightshade
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Pineous the Just
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Scarion Quickfinger
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Tinker
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Elkstrider
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Arden Starshield
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Sir Oliver of the Grey Vale
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Legolis the Charmedone
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Gilden of the Silverleaf
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Corwin the Upright
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