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SHIELDRUN

NPC'S OF INTEREST IN THE REGION

 

Temple of Belorn

 

     The lesser clerics are trained by Corwyn while the lesser Paladins are trained by Sir Deridyus until they reach level 4th level.  At that time the trainees transfer to Thurgin and Sir Flisstern.  If these holy warriors should reach 7th level, then their tutelage will begin under Pineous and Sir Oliver.  This will go on until they reach 9th level.  At which time they must go see Belorn in the Temple of the Light.  This orders main objective is to keep the light shining in the temple and the surrounding towns, to rid the land of the evils of darkness and oppression.  The main enemies in the region are the Clerics of Cerion and Arethius.  Although the Cendrum is constantly watching for a chance to destroy the light.

     The Shieldarms in this region are here to protect the common man and are one of the main forces defending the Lands of Caer Allwyn.

     The members of this sect are under strict segregation laws set by the Grand Prelate. They must associate socially only with good persons, and may keep constant company only with followers of the light.  Never should one “of the Owl” be seen in disrepute or acting hostile to the weak and innocent.  The older priests that retire have been set up as judges in the surrounding towns, villages and hamlets.  They are seen as fair and upright and the people accept their words as that spoken by Belorn.

 

Arch Prelate Jitturn Bluevale Cleric 25

Shieldarm Sir Darian of the Red Lance P19

Prelate Pineous the Just C11

Shieldarm Sir Oliver of the Grey Vale P13

Beacon Thurgin of the Owl C8

Shieldarm Sir Flisstern Salasher P8

Beacon Corwin the Upright C6

Shieldarm Sir Deridyus P5

 
Cyclops Thieves Guild

 

     Run by “the Cyclops” Thief lv.10 (Luthor One-Eye) this guild runs the local black market as well as the crime in every town and village on the High Plains of the Zephyr.  The network of spies is very extensive. Second to the Cyclops is the one called Raven, thief Lv. 9 he is a dark brooding figure rarely seen in anything but the darkest of shadows.  He is the guilds assassin lv. 6 and enforcer. Kirness, a half elf controls Arten’s Rest, Halton Run, and Squire’s Rest. He also has a friend in the Nuramé Adventuring Company.  He is the only one who knows the true nature of the Cyclops.  Birny, “the eye of the Raven” thief Lv. 5 runs the guild forces in Arbac, Black’s Landing and to some extent Devlin, although Devlin is far out the normal routes. Flame, also called Excelsor, is a human female thief lv. 6.  She works Atorio, Gundern and Vandar with her crew of thugs.  Chelsea, a Halfling thief lv. 8 works the regions near Tar- Run and Viper’s landing.  She is aided by a crew of Halflings and gnomes. Finally the Cyclops has a connection in Avorim.  These merchants smuggle in their goods to avoid trade taxes.  The dwarves work freelance and are paid 60% of the value of their goods in gold bars.  The main force of the guild is located in and around Shieldrun.  The secondary leaders answer to the Raven and are motivated out of fear and loyalty, for the Cyclops rewards them well.  Once a year on the dark winter’s Equinox the entire group gathers on the thieves bluff to sacrifice special gifts to Cerion and Gustaph, the patrons of darkness and thievery.  Recently the Cyclops guild has had some competition from a band of well organized bandits run by a man named Hurott, thief lv. 11.  He runs a black market operation on the old elvish trade roads, dealing in slaves, weapons and Cendrum goods.

 
LIST OF LOCAL NPC'S

 

Clerics               Lv    Al        Immortal        Location

Pineous   11     LG       Belorn             Shieldrun

Thurgin               8      LG       Belorn             Shieldrun

Corwin                6      LG       Belorn             Shieldrun

Durnifass 7      Un       Amra               Shiedrest

Gilden    7       Un       Gustaph           Highrun

Hilsul Gree12  Un       Gustaph           Arten’s Rest

Galtric    17     LE       Parazyphon     Galtric Manor

Gubretan   7    CE       Iccendria          Squiresrest

Yerasturn  9     G         Illitharn                        Shieldrun

Rall-Erlan 6     G         Feline              Shieldrun

Valorian    8    G         Assune                        Tilton

Colin       5      Un       Astra                Dawnmist

 

Wizards          Al        Specialty         Location

Servion            25        LE       Necroman        Servion’s Bane

Tallowhoff 21 L          Sage/Wizard    Shieldrun-Lord           

Legolis            9          LG       Artificer           Shieldrun

Sardon 6          UN      Mosswood       Near Axtell Ruins

Darius  7          LE       Transmuter      Axtell Ruins

Winky 7          CN      Diviner            Shieldrun

 

The wizard’s guild of Caer Allwyn had many traveling members who survived the destruction of the old capital.  They have moved to Wizard’s Rest and joined up with the other wizard’s of this commune. They number in the 50’s ranging in level from 10-19 (1D10).

 

Thieves           Lv       Al        Specialty         Location

Hurott              11        LE       Slavery          Trade roads

Luthor             10        LE       Guild master    Shieldrun

Scarrion           5          Un       Pickpocket      Adventurer

Kirness            6          LE       Assassin          Zephyr

Raven              9          LN       Thief                Zephyr

Birny               5          E          Thief                Arbac

Flame              6          Un       Thief                Atorio

Chelsea            5          Un       Thief    Viper’s Landing

 

Warriors        Lv       Al        Specialty         Location

Banath             4          CN      Beast master    Shieldrun

Sir Oliver         13        LG       Shieldarm        Temple

Sir Flisstern    8          LG       Shieldarm        Temple

Sir Deridius     6          LG       Shieldarm        Temple

Elkstrider         5          C         Fighter            Henchman

Sir Gilanor       6          G         Archer            Purple Fist

Tinker              5          C         Fighter            Henchman

Javalin             3          L          Fighter           Adventurer

Tarran              6          G         Scout            Caer Allwyn

Ruth-All          15        CE       Ranger       Bounty hunter

 

Others             Al        Specialty         Location

Scarion           LN       9 Fingers Merchant Company

Arden              CG      Starshield Merchant Company

 
MAJOR NPC'S

 

  • Luthor One-eye

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Servion the Unholy

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Banath

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Tarran Moonshadow

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Tallowhoff Eagleroost

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Gubrettan the Hammer

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Sir Gilanor Swiftshaft

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Scarrion Whistler

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Thurgin of the Owl

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Galtric Ariallis

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Javalin Nightshade

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Pineous the Just

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Scarion Quickfinger

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Tinker

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Elkstrider

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Arden Starshield

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Sir Oliver of the Grey Vale

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Legolis the Charmedone

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Gilden of the Silverleaf

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

  • Corwin the Upright

    • Personality Traits

    • Favorite Locations

    • Motivation

    • Information

First developed for 1st Edition Advanced D&D,

Revised for 3rd and 3.5 Editions; under current revision for

5th Edition Rules.

©

Written by R. Shawn Dickensheets CEC

Copyright 2014, 2010, and1989

Dragonwing Publishing.

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