CELESTIAL SPHERE

1. Verith Prime: The great landmass surrounded by the Illmeran Ocean. Major campaign setting.
2. Waysria: Home of the Upper Celestial Host and Illitharn. They represent all light, goodness and hope. Waysria is the source of day and night on the face of Verith.
3. Light of ‘Belorn’: The great sun of the world lies deep in the phlogiston in a stationary spot over the celestial sphere; spreading light across the dark void.
4. Depths of Ascar: Home to Iccendria and the Cendrum Horde. Forever in darkness representing all that is vile and evil.
5. Eye of Iccendria: This stationary celestial body limits the light of Belorn from passing through the great eye of Verith and allows for Iccendria’s minions to thrive in the land of shadow and ice.
6. Primal Moon- Fire “Assune”: Hovering on the edge of light and space this moon is connected to the plane of fire. This moon is also halfway in the celestial body and halfway in the phlogiston.
7. Primal Moon- Earth “Jastian”: This moon rotates around the eye of iccendria at very close orbit and casts a shadow that is on a monthly cycle in the lands of shadow and ice. It is also connected to the plane of earth.
8. Primal Moon- Air “Midra”: This moon completes an orbit once per day. It casts a shadow on the outer rim of the Illmeran Ocean and is composed of many smaller satellites. It is connected to the plane of air and is inhabited by all many of flying creatures.
9. Primal Moon- Water “Astra”: The closest of the Primal Moons, This moon rotates once a year and is on the same orbit cycle as Yesandoor. Connected to the plane of water this moon has majestic waterfalls that forever cascade down to the Illmeran Ocean.
10. Mantle Core- Yesandoor: Remains of the shattered world that orbits just below the edge of the Illmeran Ocean. Those who manage to peer over the edge of the world may behold a spectacular sight. A desolate land of barren rock, devoid of natural life except the giants of Yesindar, 60’ tall creatures that appear as skin covered skeletons with the veins and muscles showing through the skin (Giant Lv. 25 Solo); who feed off any unwary being foolish enough to visit this rock. It is rumored that here on Yesandoor the passages of the Dol-Amra open and close. A veritable gateway to every plane of existence is here; each with their own special key.
11. Mantle Core- “Cerion”: The Realm of Shadow. What little corrupted light shine down through the eye of Iccendria and into shadow stops here. What passes through to Ascar is perverted as it passes through the crystal formations that form the crust of the core. The faded red hue of the light casts bizarre red shadows on the land of Ascar below. Cerion is encased here in the eternal crystal sleep. Inhaboted by many Cendrum beast and ruled by a council of three Obsidian dragons.
12. Mantle Core- “Vesterix”: The Acrid Vapors that envelop this mantle core are sticky viscous poison. The only creatures that live here are immune to poison and generally exude it. Slimes, puddings, molds, and other fungi cover the land.
13. Mantle Core- “Parazyphon”: The Acid Wastes
14. Mantle Core- “Amra”: The Secret Vale
*5th Primal Moon- Metal: Melanbendoor, fell from the sky during the 3rd age.